Current release

The minimum needed to get started with USD: a limited set of primitives (Scope, Xform, Sphere, Cube) — enough to be usable and start your learning journey.

Next on the roadmap

  • Selection in viewport
  • Gizmo for interactive transform
  • Pivot editing
  • More prim types (mesh, cylinder, …)
  • Ctrl-C / Ctrl-V / Ctrl-D
  • Undo / Redo
  • Globals
  • Grid